TOMTOM ADVENTURES
DOWNLOAD: V1.9
DOWNLOAD: V1.9
tomtom_adventures_with_no_sound.gmk | |
File Size: | 1525 kb |
File Type: | gmk |
For the runners: ONLY any% and 33 Exit. There isn't one for 52 yet...
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Other Langauges: 日本語, Italiano, Françias. Translations not 100% accurate, new updates will probably come soon.
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Here is a modded version of the game made by Joosh known as TomTom Adventures: Chaos Edition. This is like normal TomTom Adventures, but as you play through it, you'll find that something isn't quite right.
DOWNLOAD: V1.0
DOWNLOAD: V1.0
tomtom_adventures_chaos_edition_no_sound.gmk | |
File Size: | 1531 kb |
File Type: | gmk |
tomtom_adventures_chaos_edition_no_sound_with_timer.gmk | |
File Size: | 1531 kb |
File Type: | gmk |
Here is another modded version known as "Boulderdash Mod" from waayyy earlier on. It was made by Tuam when TomTom Adventures was VERY early in development and only had 3 levels. The mod basically gives tom a gun that shoots boulders and they can break blocks to make the game different and possibly easier. Then later in TomTom Adventures development, this idea was incorporated into the real game (Crikey Gun)). This is how the crikey gun was originally meant to be like. This idea was then later put into one of Tuam's games, Josh and Dickles Magical Adventures
DOWNLOAD:
DOWNLOAD:
tomtom_adventures_boulder_mod.gmk | |
File Size: | 27 kb |
File Type: | gmk |
TOMTOM ADVENTURES is a great game about the best member of Dank Memes Studios; thats right you guessed it! TUAM TUAM!
It is a platformer game where you have to complete levels and win without dying from spikes or bosses.
TomTom adventures was started on the 5th of May 2016 and the first release was on 6th of May. The final version was on May 26 but had to release on May 27 because the file was too big to be sent through.
LEVELS
There are a total of 33 levels currently in TomTom Adventures. There are also 7 debug levels and 12 Flappy Tom levels.
Main Levels
Only 14 of the levels are named because all the names are there own sprite and object and when creating, the font size is different and may need to change for the object to work and this takes a long time. So I only named a few so far.
Every 5 levels there is a boss which is known as muncherboss, more information about objects and things in the games are shown below.
After each boss the next 5 levels introduce a new mechanic these also are part of the following boss to make it harder and more fun.
Level 6 introduces spikes, 11 - multiple toms and eventually the keys which carry on until 18, 19 - the invisible blocks from the keys, 21 is a bonus quiz level, 22 gives the gun power-up and the boss uses a feature to fight with the gun, 26 - springs, 28 - portals, 31 - tomtom the tank engine power-up.
The greatest level and my favorite is level 21 which had 3 extra sprites/objects created just for the level and 2 rooms.
Debug Levels
The first 5 of the 7 debug levels are old levels that were or would've been used for the main levels.
Debug 1 was a test for the new boss kind which was then changed, and then it was used for testing the portals and the gun power-up.
Debug 2 was the original room for level 15 and Debug 3 and 4 were other versions of the new level 15
Debug 5 was the original room for level 20 which even for me; the creator couldn't beat the level and only 2 of the testers could actually do it. Although I've never seen them actually do it. So to my knowledge Debug 5 is almost impossible.
Debug 6 was a test for a fun level but didn't work. I kept that and made Debug 7 which works better and also has a secret once you beat it.
Flappy Tom
There are a total of 11 levels, working bosses and the gun power-up working but not used much in the levels. Just like the normal levels, every 5 levels there is a boss. This gamemode is like flappy bird, but has levels and is not an infinite game. It is a fun gamemode but there is no way to pause and it keeps going like it would be infinite. There is also a level select if you fail and has no secrets.
Secrets
You're probably here just to "find" all the secrets. FIND. By find, you mean look it up on the wiki. Wow, anyway.
The first secret is in level 3 in the top left left before the end, if you fall back to the start you will hit a hidden door to go to level 7.
The second secret is in level 4 also in the top left near the exit, if you jump left you will see a block that may look out of place and this will take you to level 8.
The third secret is in level 6 at the starting jumps towards the top right, one of the blocks is the secret that takes you to level 10.
The fourth secret is in level 7, this was originally going to be a hard secret that skips 5 levels but is actually really easy, after you fall through the path with 2 spikes on the sides, keep going left until you fall at the bottom row and then jump on the far left spot you fell through.
Other
VERSIONS
OBJECTS AND ITEMS
ENDING AND CREDITS
OTHER ROOMS
It is a platformer game where you have to complete levels and win without dying from spikes or bosses.
TomTom adventures was started on the 5th of May 2016 and the first release was on 6th of May. The final version was on May 26 but had to release on May 27 because the file was too big to be sent through.
LEVELS
There are a total of 33 levels currently in TomTom Adventures. There are also 7 debug levels and 12 Flappy Tom levels.
Main Levels
Only 14 of the levels are named because all the names are there own sprite and object and when creating, the font size is different and may need to change for the object to work and this takes a long time. So I only named a few so far.
Every 5 levels there is a boss which is known as muncherboss, more information about objects and things in the games are shown below.
After each boss the next 5 levels introduce a new mechanic these also are part of the following boss to make it harder and more fun.
Level 6 introduces spikes, 11 - multiple toms and eventually the keys which carry on until 18, 19 - the invisible blocks from the keys, 21 is a bonus quiz level, 22 gives the gun power-up and the boss uses a feature to fight with the gun, 26 - springs, 28 - portals, 31 - tomtom the tank engine power-up.
The greatest level and my favorite is level 21 which had 3 extra sprites/objects created just for the level and 2 rooms.
Debug Levels
The first 5 of the 7 debug levels are old levels that were or would've been used for the main levels.
Debug 1 was a test for the new boss kind which was then changed, and then it was used for testing the portals and the gun power-up.
Debug 2 was the original room for level 15 and Debug 3 and 4 were other versions of the new level 15
Debug 5 was the original room for level 20 which even for me; the creator couldn't beat the level and only 2 of the testers could actually do it. Although I've never seen them actually do it. So to my knowledge Debug 5 is almost impossible.
Debug 6 was a test for a fun level but didn't work. I kept that and made Debug 7 which works better and also has a secret once you beat it.
Flappy Tom
There are a total of 11 levels, working bosses and the gun power-up working but not used much in the levels. Just like the normal levels, every 5 levels there is a boss. This gamemode is like flappy bird, but has levels and is not an infinite game. It is a fun gamemode but there is no way to pause and it keeps going like it would be infinite. There is also a level select if you fail and has no secrets.
Secrets
You're probably here just to "find" all the secrets. FIND. By find, you mean look it up on the wiki. Wow, anyway.
The first secret is in level 3 in the top left left before the end, if you fall back to the start you will hit a hidden door to go to level 7.
The second secret is in level 4 also in the top left near the exit, if you jump left you will see a block that may look out of place and this will take you to level 8.
The third secret is in level 6 at the starting jumps towards the top right, one of the blocks is the secret that takes you to level 10.
The fourth secret is in level 7, this was originally going to be a hard secret that skips 5 levels but is actually really easy, after you fall through the path with 2 spikes on the sides, keep going left until you fall at the bottom row and then jump on the far left spot you fell through.
Other
VERSIONS
OBJECTS AND ITEMS
ENDING AND CREDITS
OTHER ROOMS